
Fight Me
User Interface Design
UI Designer
Fall 2018

Main Menu
-
Player’s favorite Roster is presented on the left.
-
Hexagons can utilize the space efficiently and are easy for extending more functions.
Fight Me is an anime-style action game prototype.
The characters in this prototype are designed by Everett.

Game Mode Menu
-
Various kinds of modes, such as PVE, PVP, Co-op are presented on one page.

Choice of Rosters
-
Player can choose their roster before each fight and build up the best team.

Gameplay
-
The health and mana bars are on the top.
-
Player can choose the buttons easily during the gameplay.

Finish Screen
-
Winning animation of main Roster.
-
Receive new materials during the gameplay

Friend List
-
Detail & information (shown after selecting on the right)
-
Name, level, icon
-
Frames of profile can be changed by achivements.

Inventory
-
Icons of different items

Gacha
-
Player can get new rosters by soft or hard currencies.

Store
-
Player can choose differernt items in the store page.
-
Player also can purchase the most popular items or limited time packages directly on the top rather than going into sub-pages.