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Fight Me

User Interface Design

UI Designer

Fall 2018

Main Menu

  1. Player’s favorite Roster is presented on the left.

  2. Hexagons can utilize the space efficiently and are easy for extending more functions.

Fight Me is an anime-style action game prototype.

The characters in this prototype are designed by Everett.

Game Mode Menu

  1. Various kinds of modes, such as PVE, PVP, Co-op are presented on one page.

Choice of Rosters

 

  1. Player can choose their roster before each fight and build up the best team.

Gameplay

 

  1. The health and mana bars are on the top. 

  2. Player can choose the buttons easily during the gameplay.

Finish Screen

 

  1. Winning animation of main Roster.

  2. Receive new materials during the  gameplay

Friend List

 

  1. Detail & information (shown after selecting on the right)

  2. Name, level, icon

  3. Frames of profile can be changed by achivements.

Inventory

 

  1. Icons of different items

Gacha

 

  1. Player can get new rosters by soft or hard currencies.

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Store

 

  1. Player can choose differernt items in the store page.

  2. Player also can purchase the most popular items or limited time packages directly on the top rather than going into sub-pages.

© 2026 Hongyi Xiong

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